Jeopardy team building game

Run a Jeopardy-Style Game for Work

Turn onboarding material, product knowledge, company history, policies, and team trivia into a hosted game that gives every group a clear way to participate.

quick fit

Plan the game around your room.

Best for

Use this page for the event formats below.

  • Onboarding
  • Training
  • Sales kickoffs
  • Retreats
  • All-hands meetings

Group size

6-100 participants in teams

Run time

20-35 minutes

Setup

Choose a workplace template, customize the company-specific clues, and test the player display before the event.

corporate templates

Preview a complete board for the job.

Open the questions, then customize the categories and clues for your organization.

Work template

New Hire Onboarding

Help new employees learn the people, tools, customer habits, security basics, and first-week routines they need to get started.

  • 6-40 participants
  • 20-30 minutes

Work template

Product Knowledge

Turn product positioning, customer needs, features, demonstrations, and feedback into a repeatable team training game.

  • 6-50 participants
  • 25-35 minutes

Work template

Sales Kickoff

Reinforce discovery, qualification, product value, objection handling, and next-step discipline during a sales kickoff.

  • 8-80 participants
  • 25-35 minutes

Work template

Policy and Compliance

Use scenario-based questions to review security, privacy, conduct, safety, and reporting expectations without turning training into a lecture.

  • 6-60 participants
  • 25-35 minutes

Work template

Company Retreat

Create a friendly retreat game around company history, people, customer moments, team wins, and lighthearted shared knowledge.

  • 10-100 participants
  • 25-40 minutes

Virtual template

Virtual Team Game

Run a remote Jeopardy-style game with clear screen-sharing, meeting, communication, security, and team-connection questions.

  • 6-60 participants
  • 20-30 minutes

host guide

Turn the idea into a game that fits the group.

Use these practical recommendations while you customize the board and prepare the room.

A useful activity, not filler

Use the board to reinforce onboarding, training, product knowledge, customer scenarios, and company context. Short explanations after each reveal make the activity useful even when a team misses.

Plan by group size

Use two or three teams for 6-10 people, four teams for 11-25, five or six teams for 26-50, and team captains with short answer windows for groups above 50.

Remote, hybrid, or in person

Project the player display in a room or share it through Zoom, Google Meet, or Microsoft Teams. Keep the private host controls on a second screen or window.

Write workplace-safe clues

Avoid performance comparisons, personal embarrassment, confidential customer data, or trivia that rewards only long tenure. Use shared knowledge and scenarios that help the group learn.

Controls for repeat hosts

Pro supports additional teams, reusable saved sessions, premium host controls, and access through the wider Online Group Games experience.

helpful next steps

Keep planning your game.

Move into a complete template, focused use case, or practical hosting guide.

FAQ

Good things to know before you play.

Straight answers about creating, hosting, devices, plans, and group play.

Is a Jeopardy-style game good for team building?

Yes, when the questions are inclusive and teams have time to discuss. It works especially well for shared knowledge, training review, and friendly competition.

How many coworkers can play?

Quiz Champ works for small teams and rooms of 100 or more when larger groups are divided into teams with captains.

Can remote teams play?

Yes. Share the player display, let players join from their devices, and use a captain, chat, or buzzer flow for answers.

How long should a work game last?

Most work groups do best with 20-35 minutes, including one practice clue and a short closing recap.

ready to play?

Ready to create a team game?

Preview the experience, customize the content, and host it from your browser.

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